God rays effect
Cast rays of light from the top of the screen. This won't work well if shown on top of the background color of the scene. Be sure to use an object acting as a background or a floor.

Settings
- Parallel makes all rays parallel (like distant sunlight). Turn it off to make the rays radiate from a single point, set with Center X and Center Y.
- Angle tilts the direction the rays come from.
- Gain and Light control the strength and length of the rays, while Lacunarity changes how detailed and broken-up they look.
- Animation speed animates the rays over time. Set it to
0to freeze them.
Reference
All effects are listed in the effects reference page.